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Alien Invasion

Link to the Storyline Module: See An Alien Invasion - built with Articulate Storyline The Idea: I think it's important (sometimes) to play. This was (and is) just for fun - an attempt to design in the style of a "florescent paint set" from my childhood. The intro uses abstract line art from freepik.com, but it needed a title. I thought "An Alien Invasion" fit the style. I added a nav-menu I had built a while ago, but re-styled it in a "florescent/sci-fi" theme.  Then I forgot about it for a year, until ...  The "Storm Area 51" story was in the news for a while in 2020. Some people were taking it pretty seriously. Others were clearly having fun. Eventually,…

Imitate Good Stuff

Nicky Case developed this game on Anxiety Disorder: https://ncase.me/anxiety/  This game-like experience is hard to categorize, but is best described as an "explorable explanation." This term was coined in 1994 by Peter  Brusilovsky, professor of Information Science and Intelligent Systems at the University of Pittsburg. As Wikipedia puts it, "Explorable explanations encourage users to discover things about the concept for themselves, and test their expectations of its behavior against its actual behavior, promoting a more active form of learning than reading or listening." To say it more simply, if not too simply, it refers to "learning through play." The term was popularized in 2011 by Bret Victor in a blog post of the same name (http://worrydream.com/ExplorableExplanations/). Some board games that…

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